Mobile & AR/VR


Altabel experience embraces a full range of activities for native mobile, cross-platform and AR/VR/MR development from business analysis, rough budget estimation and writing technical specifications to complete technical projects.

Extensive experience in creating high performance, feature-packed native mobile, cross - platform and AR/VR/MR solutions

From initial design to final product implementation, we aim to build custom software applications that meet your software solution criteria. The variety of technologies that we use allows us to fit your specific technology needs.

Depending on your company’s goals, our team can determine whether you need complete integration and consult you on what technologies best suit your requirements. We've successfully helped our customers with software development for smartphones, tablets, wearables and headsets as a result have received positive references for successfully realized projects.

Our team of
expert developers
can help to
determine and create
the most optimal
solutions for you

IOS Platform

Object Pascal


Android Platform

Android SDK


Cross platform/hybrid apps

Sencha Touch
React Native


VR/AR/MR devices

Microsoft HoloLens
HTC Vive
Oculus Rift
Samsung Gear VR
Google Cardboard


We work across various sphere solutions: Social Networking, Healthcare, Smart Home, Location-based Service, Travel, Multimedia, Instant Messaging, Productivity, Business/Enterprise, Lifestyle, etc.

A list of tips for Customers on how to develop successful mobile application

Should your App cover a lot of Platforms?

Every day users access apps across multiple devices and platforms — desktop, Web, smartphone and tablet — often covering all platforms in one day. Entrepreneurs need to make sure their app is available, functional and attractive across as many devices and platforms as possible.

Which platform to develop for first, Android or iOS?

If you can’t afford to develop the app simultaneously you need to take the decision what platform is the target first. The market analysis (market trends, size, profitability, usage, cost structure, customer surveys, etc.) could be a good starting point. It will help you to see what portion of mobile users which platform uses, help to determine the average price for development and further product selling, etc. Another step will be to determine what are your development team is familiar with (if you decide to do development in-house) and of course consider individual preferences and plans. However, most of major apps are developed first on iOS firstly because it’s less problematic. It happens so because Apple take control of all hardware and software and apps of latest versions could be appropriate for the old versions of mobile phones. So you shouldn’t worry about screen resolution, graphic processor or support. As for Android, apps of older versions won’t suit for new ones, so developing an app you need to think what users will be your target. Nevertheless the huge swath of devices on Android could change the situation and the factor that should count is market analysis.

Should you plan for the Offline Experience?

Some of the hottest app designs are lauded for their usability when the consumer is not actually online. Some Apps work seamlessly even when the consumer is not connected to WiFi or another signal. This is a design practice that entrepreneurs and their development teams should think about as they plan their apps. Think ahead about how the app works in the offline mode.

Do you tailor your Design?

Android owners use their device differently than iPhone owners. Make sure your design principals match the operating system you are designing for. One size doesn’t fit all. Also the biggest design mistake app developers make is trying to fit too many features onto one small screen. Your app should have ONE primary purpose. Be crystal clear in your mind about what that is, and then hit your user over the head with it.